Re: Understanding Scripts
Thanks Andy. boolean subtract doesn't work on a mesh, it says it only works on 3d objects, so what I need is boolean "knife-and-cut-away" but I can't work out what argument to use as "knife-and-cut-away" isn't recognised.
I've done the ac3d list but I only get this line:
boolean <subtract, union or intersect> "perform a boolean operation"
Does that mean boolean knife-and-cut-away isn't a scripted option? If it is an option can I find out what arguments are accepted?
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