Quote:
Originally Posted by Andy
The length of the red line will be the same as the y-size of the selection if you select one of the (lower) vertices in the upper tile, and another which is in line with the bottom end of the red line.
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But, what if there is no vertex in line with the bottom end of the red line? (I added the red line in photoshop, so I would have no actual visual reference in AC3D.) Also, keep in mind that the bottom of the red line might be in a "valley" so my view of it is blocked from all sides. What I thought MIGHT work was...
1. draw a line straight down from the bottom vertex with a length that takes it THROUGH one of the mesh terrain "tiles."
2. Find some way to "intersect" or "knife" so that a vertex appears where the line goes through the tile.
However, I can't find anything that will work for step 2.