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Old 2nd January 2014, 06:42 PM   #1
avesthefox
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Join Date: Sep 2009
Posts: 59
Default Dissabling Mipmaps

I've asked about this before on these forums (a few years ago) and apparently, it could not be done.

I'd like to be able to dissable texture mipmapping both on the model and in the TCE. Basically what I'm asking is to be able to make textures not blurry (keep them blocky and pixelated)

This would make adjusting textures easy considering you could see the texture edges better and also the games I'm currently working on are a bit old school (via playstation 1 and old Dos days) so being able to see my models with the textures like this would give me a good idea what they'd look like in my games.

Anybody got any thoughts on this?
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