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Old 31st May 2020, 02:51 AM   #1
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Join Date: Feb 2019
Posts: 34
Default highlighting point and line texture mapping

I wonder if there is any way to highlight texture mapping where in "Texture Coordinate Editor" the mapping of a surface to object goes to a single point or a single line. Although some graphics cards and rendering systems don't mind single points and lines - many do -particularly Nvidia - and now OSX rendering with Xplane V11.5.

It would be great to highlight any mapping that is a point or line and perhaps even easily make that map 1 pixel wide.... and then avoid the various problems of ants, shine through, ghost surfaces etc....

Perhaps not so easy?

domhenry is offline   Reply With Quote