Subdide Problems
I was wondering if there is a better way to round off flat surfaces then the 'subdivide' tool. the problem is that i made a trace of a mech from mobile suit gundam (the zaku) then 'extruded' it to find that its too blocky, so i used the subdivide tool and it works... sort of. the new problem is that it creates little rinckles on the surface. is there a better way? thanks.
--Scott
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