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Old 25th June 2003, 04:44 PM   #2
Andy
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Default Re: How to make rounded aircraft fuselage?

I fly RC planes and like designing new models with AC3D.

To make a curved fuselage is quite simple with AC3D. Look in the AC3D manual at page 36. This gives an example of using the Vertex->Create-surface-object function to make a fuselage.

For your plane, you would use a sphere at the nose and a few ellipses down the length of the body. Then in vertex mode, select everything and then Vertex->create-surface-object.

Using this function is also good for making the wings from a few simple objects.

Let me know if you have any problems or need any pictures.

Andy
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