View Single Post
Old 26th October 2008, 11:55 PM   #1
Zetta
Junior Member
Junior member
 
Join Date: Oct 2008
Posts: 2
Default Q: Optimize polygon count.

Hello everyone,
I have a question about reducing the polygon count of a model in AC3D.

Currently, I am using Freeworld3D as my primary terrain editor. I have exported my terrain as a Wavefront OBJ file and imported it into my modeler, AC3D, as directed in this tutorial: http://www.freeworld3d.org/tutorials...rrainmesh.html.

Would there be an optimize feature similar to one in 3ds Max?

The reduce option in AC3D doesn't seem to be what I'm looking for.
Zetta is offline   Reply With Quote