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Old 16th November 2008, 10:17 AM   #18
Kireyo
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Join Date: Aug 2008
Location: Belgium
Posts: 53
Default Re: Open sculptie (tga) in ac3d?

Quote:
Originally Posted by Pixel_Bunneh View Post
There are a couple work arounds to this problem. Rokoru Pro will save your sculpty as an .obj which you can then open in AC3D to view. You can fine tune it there then save it out as a sculpty again. Or, of course, just take a look at it then fix it in Rokoru, exporting it again as an .obj to take a look at.
Yeah, but, no, but, yeah, but... take a look at the UV coordinates in AC3D. You'll have to redo them, that's sort of missing the point, isn't it.
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