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Old 17th October 2012, 07:53 PM   #3
Toronto
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Join Date: Jan 2008
Posts: 109
Default Re: .3ds export problems

With 3ds there are several issues.
There can't be more than 64,000 polys and/or points or you'll get an error message.
The textures can't be more than 8 letters or numbers long.
example:
black01A.jpg >> this would be ok
black002A.jpg >> this would not
Material names cannot be more than 8 letters or numbers long.
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Try exporting from max to the common dae collada format as an alternative.
Although for some reason when I use collada my material names all get changed and I often lose mappings.
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