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Old 21st May 2010, 12:18 AM   #15
lordfly
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Join Date: May 2010
Posts: 8
Default Re: PLUGIN: Render to Texture: Light Maps, Normal Maps, AO

Quote:
Originally Posted by lisa View Post
*woot*
Yeah, i'm pretty excited. There's more immediate reasons I'm trying ac3d that are "future version" related, but unfortunately i'm under NDA. Basically I want to use something lightweight-yet-useful like AC3d instead of say, Maya or Blender, which is total overkill.

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Hmm. What does your render setup look like?
This is probably my main problem; I don't think I have a render setup.

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Also, is your object UV mapped? You need a unique atlas.
Well, I suppose it's just a basic UV setup (ie no input by me)... I have a simple square texture repeated over all the faces, I suppose that's not the right way to do things, else this would be cake.
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