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Old 15th June 2009, 03:08 PM   #2
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Join Date: Mar 2005
Location: Phoenix, AZ
Posts: 917
Default Re: Bones and joints

For animation, or for export to a game?

There's no animation with AC3D itself.

For exporting AC3D models to games or to animation programs, a number of the exporters will use the heirarchy view (F8) and object centres as basic bones and joints.
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