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Old 18th February 2013, 04:11 PM   #1
Cynic
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Join Date: Jul 2007
Posts: 71
Default Assembing multiple objects outside of AC3D

I'm constructing an object from multiple sub objects, but they will need to be constructed outside of the modeler when done, in a game, so to speak.

Have you guys done this and what tricks do you use inside AC3D to help you decide proper placement outside of AC3D?
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