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Old 13th July 2013, 08:11 AM   #5
Toronto
Senior Member
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Join Date: Jan 2008
Posts: 109
Default Re: How i can fix this ?

When saving to the 3ds format you must use texture names and material names that have a maximum of 8-digits.
example:
asphalt1.dds is ok to use (8 characters)
but
asphalt01.dds is not ok to use (9 characters)
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