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Old 16th June 2009, 02:58 PM   #6
lisa
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Join Date: Mar 2005
Location: Phoenix, AZ
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Default Re: Bones and joints

Quote:
Originally Posted by Mossie View Post
It is an ask, but you don't ask you don't get.


General animation\joint setup, not too hard at all. The poser exporter and milkshape skeleton exporter both already do exactly this.

Collada, I don't know. I've been actually wanting to write one myself, but haven't found a good manual or simple sample file yet. I'm sure its' out there, just don't have a link for it. I found a couple of different XSDs, but the XSD is a bit vague on some of the points. Some kind of "here's a list of all the possible nodes and their meanings" would be especially helpful.
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