Re: Special Texture Mapping possible?
No this with one texture per object is clear. but is there a export-mode (like .3ds, .obj or others), which also saves the textures and their position in it?
(f.e: I take blender and create a cube, load a texture and position it with the TCE in there. then I could export it (??) so I can import it to AC3D, then apply the texture and the positioning I've done before would be there?????????)
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