Thread: CSG Editing...
View Single Post
Old 27th March 2004, 09:38 AM   #10
Thaellin
Senior Member
Professional user
 
Join Date: Jun 2003
Location: British Columbia, Canada
Posts: 255
Default Re: CSG Editing...

I believe I understand. I'm pretty sure the CSG operations currently produce more geometry than you would be happy with. There are other ways to accomplish what you're talking about with low-poly results. When there aren't other ways, or when polycount is not a primary concern, the CSG ops come in handy.

That said, reducing the polycount of a csg result is the next major goal for the csg plugin. I'm a few months off from that, though.

Probably not what you were hoping to hear. Sorry.
-- Jeff
Thaellin is offline   Reply With Quote