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Old 29th January 2011, 09:32 PM   #4
Stiglr
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Join Date: Feb 2004
Location: Portland, OR
Posts: 604
Default Re: New user - questions

Oooooh.... it seems like you need to take a deep breath and start at the very beginning. You have to understand the basics, like primitives (planes, cylinders, boxes, polygons, toruses, etc.), and how these can be manipulated to create almost anything you want... before you can even envision your "finished product".

Can you post a picture of the kind of object you envision? Perhaps I can *begin* to steer you in the right direction....

But, to answer your last question more directly, to create a half cylinder, you'd create and size a cylinder, then select half the surfaces and delete them... then, decide whether you need to "cap" the open end or not.
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Last edited by Stiglr; 29th January 2011 at 09:35 PM.
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