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Old 19th November 2007, 07:31 PM   #17
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Join Date: Mar 2005
Location: Phoenix, AZ
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Default Re: Extend surface to intersect another surface.....

Not quite what I meant. I mean, don't allow two edges to line up exactly with each other. For example, if you try to boolean an object with a duplicate of itself, it will almost always seem to go haywire. But, if you make the second object just a smidge larger so the edges don't line up (i.e. the two edges between the two *different* objects do not lie in the same plane) it seems to work more reliably.
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