Re: Mirror function
The mirror function is a "duplicate" type of function, not a mirror of action. I know Max has something like that, but that's not the way AC3D works. In other words, after you mirror you still have manually manipulate each side individually. So if you manipulate one vertice on one side, the other duplicate vertice on the other side doesn't move as well in a mirrored manor ( that is if that's what you meant by your statement ).
|