Hey.
So I can't seem to find a function call to rotate an object.
The only functions I found that seemed close are listed below.
Code:
set_global_matrix_rotate(float rx, float ry, float rz)
void rotate_object(ACObject *ob)
What I would like to have is something like
Code:
ac_rotate_object(ACObject *ob, float rx, float ry, float rz)
Is there anything like that?
Thanks