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Old 3rd March 2011, 12:47 AM   #3
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Join Date: Aug 2005
Posts: 203
Default Re: Apply Textures After Subdivision Preview is Calculated

Personal preference, I'd like to see textures rendered after subdivisions are calculated, not before. The ability to apply a texture on the fly to see how it looks is one of the strengths of AC3D. We lose that strength while using subdivisions because of distortion. If I want to apply my texture while I'm working to see if it fits, I would like to be able to do that without having to first save my model, commit subdivision, reapply the texture, check it, revert back to pre-committed model, and try and remember what needed adjusting.
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Last edited by Edymnion; 3rd March 2011 at 12:20 PM.
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