View Single Post
Old 13th December 2005, 06:24 AM   #4
Spinner
Senior Member
Professional user
 
Join Date: May 2005
Posts: 147
Default

Another approach could be to create an appropriately sided sphere. Then remove half and reposition the remaining half. Push its vertex around to shape required.
Theres always a lot of ways to tackle any section of a model with AC3D. I can think of five for this but I bet theres other's who know more. The learning is half the fun.
__________________
Spinner

Blessed are the cracks,
For they let in the light
Spinner is offline   Reply With Quote