Quote:
Originally Posted by jarv
I've done stuff for games, in my youth: what engine r u using?
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Cool! What kind of games did you work on?
I'm using my company's in-house engine:
http://tfpsoft.com/about/technology.html
Quote:
Originally Posted by jarv
well..... I guess that the final part of the complete mesh that I did (still in ac3d), cannot be spherical mapped: For I sincerely wasn't able to do that, in order to achieve a decent texturable surface.
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If by "decent texturable" you mean easy for painting, then yes, this is sometimes an issue with sculpties.
I can recommend a work-around, however. The "bake texture" plugin will allow you to re-map the shape with a more reasonable set of coordinates, paint it, then "bake" the texture back to the map sculpties need. This makes it *much* easier especially for things like text or stripes that would warp badly otherwise. You can download the plug-in here:
http://www.independentdeveloper.com/...texture-layout