Quote:
Originally Posted by davew_nz
I have just run a few tests on some core shapes and answers are below.
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I initially thought the discrepancies here are largely due to the lack of smoothness of polygonal objects versus "real world" smooth objects.
But I did a couple of tests, and I find that the number changes depending on where in 3D space the object is placed.
I'll take another look at this and get back with my findings.
Thanks,
Dennis