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Old 1st November 2005, 06:18 PM   #5
Steven
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Join Date: Oct 2003
Posts: 27
Default Re: SUPER * PNG-ANIM PROJECT

SUPER * PNG-ANIM PROJECT

Hello,

I have an idea to improve the PNG snapshot found in AC3D tools menu.

The "Save 3D win as PNG" and "Save 3D win as PNG - spin animation"
are very useful however need to be improved in order to extract
the picture we need with more precision regarding (angles and
zoom level). This is necessary when we want to use our 3D models
in 2D game engine or for internet applications.

I don't have enough knowledge to make the "PNG-ANIM" function
plug-in myself. ops: This is why I am proposing the project to you.


Figure 1 - Simulation of how could look the PNG-ANIM function inputs.


If we choose option A - red frame (See picture bottom-right... scroll the window since the picture is 1024x768).
We only need to tell AC3D what 'theta' angle and what elevation 'Phi' angle
as well as the range or zoom level 'R' to take a snapshot.
The output picture will be named with the appropriate angles and zoom in this format:

NAME_THETA_PHI_R.PNG

This will allow a better management of all pictures necessary for the
animation intended.

Again option A could be a good start and should be easy to
implement for experienced AC3D plug-in programmers. This first post is
only to introduce my idea of a super PNG-ANIM function and I will give
more precision as you post questions. Suggestions are welcome too!

Your help would be appreciated very much. This plug-in will surely find
many adepts.

Thanks very much

Steven
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