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Old 9th October 2012, 04:13 PM   #1
Johnathan
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Join Date: Jan 2011
Posts: 38
Question Create seams before UV Unwrap?

Ac3d is getting better and better and as with most here, the ease of UV Mapping is one of my favorite things about it.

I do have a question though, which might be something I should have figured out a long time ago and just completely missed it some how.

Is there a way to create seams, other than "cut away object" (Which works), before using Unwrap?

For example, with blender you can select edges to create seams before Unwrapping in order to avoid distortion as much as possible.

Also, since I am here and you are here reading, is there a way to add RGB or HEX color values to surfaces to give a wider range of color choice to surfaces that could be rendered via the render to texture plugin?

Thank you in advanced to anyone with answers or links to the proper answers.
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