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#1 |
Senior Member
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Join Date: Aug 2003
Posts: 194
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Model by yours truely, texture was done by one of our games 2D guys. there are a few places i'm not happy about ont he model but it was made almost 2 years ago. I have been updating it using new features and i did a complete remap which only took 30 mins to do.
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Tony "Razer" Martin 3D/2D Artist SDOP-Warbirds |
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#2 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
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Gorgeous! Has it flown yet?
Andy |
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#3 |
Junior Member
Member
Join Date: Oct 2004
Posts: 16
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Tony! Dude!
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Auton Targetware contributor Target Hanoi Team Leader |
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#4 |
Senior Member
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Join Date: Feb 2004
Location: Portland, OR
Posts: 604
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Niiiiice....
What's the poly count? Also, didn't Tony have those round "opera windows" in back of the cockpit? Where are those?
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Flight Sim Project Contributor My Gaming Rig: i5 2500K Quad-Core CPU at 3.3GHz MSI P67A-C43 mobo 4GB of PC12800 DDR3 memory Windows 7 1GB Galaxy GeForce GTX550 Ti video card GeForce 270.61 drivers (4/2011) Cougar joystick/throttle combo CH Pedals |
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#5 |
Senior Member
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Join Date: Aug 2003
Posts: 194
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i think it sits at about 3100 polys with out parts. The round windows are there just can't see it for the glass cause the model order is wrong and its in parts not 1 object. It is currently in game and flying!
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Tony "Razer" Martin 3D/2D Artist SDOP-Warbirds |
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