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#1 |
Member
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Join Date: Nov 2006
Posts: 38
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Using the command Insert Vertices, you select two, insert and it insert a vertices in the middle. Now avaliable to you is , 50%, 25%, 12.5%, location on the line, if you get my drift. You then have tp delete the others.
In my dream world ... Select a "tool" ... Insert odd vertice Select two vertices, Maybe connecting edge is highlighted Cusor becomes some kinda of crosshair or something ... Line on the line to insert a vetex on a specific location. Steve |
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#2 |
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Join Date: Feb 2008
Location: Brighton, England
Posts: 231
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sorry, dont really know what your talking about??? because you can always move vertices after you insert them/??
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MarshallARTS, Playtime for the professionals! http://www.turbosquid.com/Search/Ind...lAuthorExact/y |
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#3 |
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Join Date: Nov 2006
Posts: 38
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For sure, it's just if the edge on an angle you have to move in two directions and its difficult to ensure it stays perfectly aligned, (unless I am missing something, which is very possible).
Last edited by Waterford; 26th March 2008 at 07:05 AM. Reason: (sp) |
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#4 | |
Senior Member
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Join Date: Jul 2005
Location: France
Posts: 737
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![]() http://www.supercoldmilk.com/ac3dplug/movetoward.html
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OL. |
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#5 |
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Location: Brighton, England
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i see what you mean, well i would have said exactly what luuckyy said so thats the end of that. it will do exactly what you need
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MarshallARTS, Playtime for the professionals! http://www.turbosquid.com/Search/Ind...lAuthorExact/y |
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#6 |
Member
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Join Date: Nov 2006
Posts: 38
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Got it .... had the script, but never figured out the way to use it, (RTFM), works well ....
Thanks guys, at this rate I will figure out all the features in 20 years, never said I was bright, just presistent. Steve |
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