6th October 2016, 07:54 AM | #1 |
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how do i attach a rotating part to a rotating part?
how do i attach a rotating part to a rotating part? for example the 707 gear doors on the fuselage fold in half as it opens. so far i have the inner half opening but the outer half i need to attach to the inner half so it is folded when opened:
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6th October 2016, 12:45 PM | #2 |
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Re: how do i attach a rotating part to a rotating part?
You need to attach a rotation axis to the end of the inner door, then attach the outer door to it.
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7th October 2016, 07:06 AM | #3 | |
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Re: how do i attach a rotating part to a rotating part?
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is there a tutorial that i am missing? Last edited by Michael Wilson; 7th October 2016 at 07:29 AM. |
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9th October 2016, 07:31 AM | #4 | |
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Re: how do i attach a rotating part to a rotating part?
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you need to move the animation group for the outer door into the inner door animation group. Here's an idea how that would look in AC3D: cheers peter
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9th October 2016, 10:53 AM | #5 | |
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Re: how do i attach a rotating part to a rotating part?
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the main problem is that i didnt know you can click and drag things in the hierarchy tab because apparently it only works if you drag something to an object. did you see the big DC-8 upgrade? its still using your airfoils |
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11th October 2016, 12:25 AM | #6 | ||
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Re: how do i attach a rotating part to a rotating part?
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I built animations with a dozen nested groups - no problem for XP. Quote:
cheers peter
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