31st May 2020, 02:51 AM | #1 |
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Join Date: Feb 2019
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highlighting point and line texture mapping
I wonder if there is any way to highlight texture mapping where in "Texture Coordinate Editor" the mapping of a surface to object goes to a single point or a single line. Although some graphics cards and rendering systems don't mind single points and lines - many do -particularly Nvidia - and now OSX rendering with Xplane V11.5.
It would be great to highlight any mapping that is a point or line and perhaps even easily make that map 1 pixel wide.... and then avoid the various problems of ants, shine through, ghost surfaces etc.... Perhaps not so easy? ta |
2nd June 2020, 05:54 AM | #2 |
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Re: highlighting point and line texture mapping
You could try menu Edit->Select-surfaces->with-degenerate-uvs
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2nd June 2020, 10:23 PM | #3 |
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Re: highlighting point and line texture mapping
that looks very well like it will work... thanks yet again
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