22nd June 2005, 09:14 PM | #1 |
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Join Date: Oct 2003
Posts: 27
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SUPER * PNG-ANIM PROJECT
SUPER * PNG-ANIM PROJECT
Hello, I have an idea to improve the PNG snapshot found in AC3D tools menu. The "Save 3D win as PNG" and "Save 3D win as PNG - spin animation" are very useful however need to be improved in order to extract the picture we need with more precision regarding (angles and zoom level). This is necessary when we want to use our 3D models in 2D game engine or for internet applications. I don't have enough knowledge to make the "PNG-ANIM" function plug-in myself. ops: This is why I am proposing the project to you. Figure 1 - Simulation of how could look the PNG-ANIM function inputs. If we choose option A - red frame (See picture bottom-right). We only need to tell AC3D what 'theta' angle and what elevation 'Phi' angle as well as the range or zoom level 'R' to take a snapshot. The output picture will be named with the appropriate angles and zoom in this format: NAME_THETA_PHI_R.PNG This will allow a better management of all pictures necessary for the animation intended. Again option A could be a good start and should be easy to implement for experienced AC3D plug-in programmers. This first post is only to introduce my idea of a super PNG-ANIM function and I will give more precision as you post questions. Suggestions are welcome too! Your help would be appreciated very much. This plug-in will surely find many adepts. Thanks very much Steven |
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