29th March 2008, 10:21 AM | #11 |
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Re: Still cars but different
I try and make sure of that when I finish them up, all one sided poly's because the game can't handle a two sided poly, it will just randomly use the first texture in for display.
Now sometimes I missed for sure, but I try to get them all. Now that I have figured out the hierarchy I should be better because instaed of the whole thing which is difficult to see in all the nooks and crannies I will be sure that each component is correct, its easier to QA. |
5th April 2008, 12:17 PM | #12 |
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Re: Still cars but different
Amazing; simply amazing!!
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10th April 2008, 08:35 PM | #13 |
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Re: Still cars but different
ahhhhh i wish i could texture like that, it all seems really complicated to me, :-(
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15th April 2008, 09:22 AM | #14 |
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Re: Still cars but different
And yes ... and another car, Nissan 90CK, I have found a little routine to fix up the seams i have been getting. Don't know why ... but seems to help ..... once I figure out why i will put a note up FYI.
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15th April 2008, 12:12 PM | #15 |
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Re: Still cars but different
Yes siree Bob; when you remember, document; 'cuz I'd sure like a nifty way of cleaning up the seams. Thanx. Car looks good, It'll be sweet when you texture.
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4th May 2008, 01:11 AM | #16 |
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Re: Still cars but different
Hey! How did you that!? AMAZING! I just get some boring model then i build(Like a toy) Amazing car!!
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12th May 2008, 08:41 AM | #17 |
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Re: Still cars but different
Finished up, was pretty happy and it works well in the game.
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12th May 2008, 07:38 PM | #18 |
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Re: Still cars but different
nice but make it more shiny.
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13th May 2008, 08:56 AM | #19 |
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Re: Still cars but different
Just starting to look at rendering tools ... maybe with them i can do stuff like that better.
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13th May 2008, 08:50 PM | #20 |
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Re: Still cars but different
Yeh, I'm in the same place as you in terms of rendering than.
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