4th May 2013, 09:21 AM | #1 |
Senior Member
Professional user
Join Date: Jan 2008
Posts: 109
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Smoothing
Hi Andy,
I like making older historic cars and often repair projects from others. Often I'd like to smooth out rounded portions of a fender, or a hood, and need a way to smooth out some polys or vertices. Using the "Smooth Shape" function under "Vertex", most often simply distorts the object completely. Is there a way to make a smooth function where you have a slider available, and is there a way to have a poly smooth function. As well, is there a way to smooth along only 1 or 2 planes ? (example: smooth along the x-plane only or smooth along the x&y-planes only) Because these are game models I can't use the subdivide function as you end up with too many polys. Wondering. Last edited by Toronto; 13th July 2013 at 07:52 AM. |
4th May 2013, 11:13 AM | #2 |
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Professional user
Join Date: Dec 2003
Location: UK
Posts: 369
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Re: Smoothing
I would like to be able to smooth a selection of surfaces/vertices, just to improve the shape in specific areas.
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Regards, Gerry "Mossie" Mos -------------------------------------------------------------------------- WW1 Aircraft Library http://ww1-aircraft.info/ Mossie 3D CAD, "Prompt and Precise" http://mossie3dcad.com/ |
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