11th September 2014, 11:32 PM | #1 |
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Join Date: May 2011
Posts: 51
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UV Mapping An Environment
Hi folks,
So, I've just downloaded the plugin for exporting a UV map and it's all very good and everything, but I'm not getting results I can use and I think it's the way I'm actually applying the map in the coordinate editor, but I don't know, so I'm in need of a shove in the right direction. Basic rundown: I've created an environment with a steep elevation change and I want to map it. I'm in need of a reference to do this, so I need a UV map. However, I need it to stretch the map where the elevation changes are, as laying this flat map onto the terrain is just giving me a contorted mess. How would I go about creating a UV like this, please? It's exceptionally high poly and AC3D keeps crashing, so preferably something with not too many steps (I've only managed to move the map three times in the TCE before it crashes). Mapping individual faces is totally NOT an option, it's too high poly, I'll be there well into my 60's (and AC3D will keep crashing). :P It's quite urgent that I get this done, as I planned to be creating the map tomorrow (today, it's half four in the morning and I'm still awake doing this...) Thanks, Glen. |
12th September 2014, 03:19 AM | #2 |
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Re: UV Mapping An Environment
Can you post some pictures - it would make it easier to work out what was going on.
AC3D should be fine with very large models and it shouldn't be crashing - please email me the file that's causing the problem. |
12th September 2014, 07:59 AM | #3 |
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Expert member
Join Date: May 2011
Posts: 51
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Re: UV Mapping An Environment
Hi,
Thank you, but for one, the file is absolutely huge and secondly, I've a feeling I've sorted it, though I've got to have a closer look today (I finally gave in and went to bed, lol). I think the problem was that I was trying to UV map everything in the scene at once to save time, as all I need is a plan of it to aid in texturing. Let's see how it goes today. Thanks for the fast response! Glen. |
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