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Old 25th June 2003, 04:04 PM   #1
Junior Member
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Join Date: Jun 2003
Location: Santa Barbara, CA
Posts: 4
Default How to make rounded aircraft fuselage?

I'm pretty new to 3D modelling and very new to AC3D so forgive me my ignorance. I'm trying to recreate the model glider below for use in an R/C soaring simulator.

It seems I should create a cylinder and then modify it, but I'm unclear as to how to add additional vertices. Would I just create a number of cylinders (i.e. like pieces of pipe) size them to fit, and then merge them all? Any help much appreciated!
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