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Old 12th November 2020, 02:35 PM   #1
DaveS
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Default Best possible way of fixing texture mapping issue

Hey all.

So I got this start on one of the Orbital Maneuvering System (OMS, pronounced "ohms") pods of the Space Shuttle. I've hit a bit of road block with texture mapping as can be seen in attached screenshot 1. The lines delineating the gap between each of the tiles on the forward face of the OMS pod isn't straight when viewed from the front. They look good from the side though which is how I have mapped it in the TCE as shown in the second attached screenshot.

Any ideas on how to best to fix this?
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Old 15th November 2020, 08:25 AM   #2
Andy
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Default Re: Best possible way of fixing texture mapping issue

It's difficult to know exactly what you want but it looks like you need to adjust the individual points or surfaces in the TCE so they map where you want.


If you select only the surfaces you want to adjust in the main AC3D, you'll see just those in the TCE.
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