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#1 |
Senior Member
Professional user
Join Date: Dec 2004
Location: Corsicana, Texas
Posts: 133
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I recently bought a new Windows10 computer (that was Windows 11 upgradable) and then upgraded it to Windows 11. Later I downloaded AC3D and started "playing" with it. I found that the functionality of the "Select through" function's behavior had changed from the way that it worked under Windows 10.
Under Windows 10: With "Select through" turned OFF, a left-mouse click on an object selects that object. A left-mouse click on a surface selects that surface. A left-mouse click on a vertex selects that vertex. Under Windows 11: With "Select through" turned OFF while in Object Mode, a left mouse button click on an object does NOT select the object. Dragging the left-mouse button selection over the object also does NOT select the object. In "Surface Mode" and an object consisting of a cube: With "Select through" turned OFF, a left-mouse click on one of the surfaces fails to select anything. With "Select through" turned ON, a left-mouse button click selects the immediate surface under the pointer. In "Vertex Mode", with "Select through" turned OFF, a left-mouse click on on a vertex does NOT select the vertex. Dragging the left-mouse button selection over several vertices doesn't select any of the vertices. Is this a problem involving AC3D under Windows 11 or am I missing something? |
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#2 |
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Join Date: Jun 2003
Posts: 4,523
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It's probably the graphics card settings which are applying anti-aliasing by default.
Look in the Windows Control-Panel for a setting that is doing this. |
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#3 |
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Join Date: Dec 2004
Location: Corsicana, Texas
Posts: 133
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My system didn't come with a way to adjust for anti-aliasing so I Googled anti-aliasing and "Intel UHD graphics 630" (graphics system my computer) and found that I needed to install the "Intel Graphics Command Center". I installed it, activated it, and selected the ac3d program as a "game". This allowed me to get to the Custom Settings and Optimizations where Anti-Aliasing and Anisotropic Filtering can be adjusted.
I turned the Anti-Aliasing OFF and then ran AC3D, but the problem still manifests itself. I tried restarting my PC and then ran AC3D again, but the problem is still there. I also tried turning off the Anisotropic Filtering, just as an experiment, but that didn't help either. |
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#4 |
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Join Date: Jun 2003
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Can you set it as not-a-game? It's probably still doing the aliasing with that setting.
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#5 |
Senior Member
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Join Date: Dec 2004
Location: Corsicana, Texas
Posts: 133
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I installed an NVIDIA GeForce GT220 graphics card and now AC3D is working
just fine. Apparently the problem is a characteristic of the Intel UHD Graphics 630 system that came with the computer. |
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#6 |
Administrator
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Join Date: Jun 2003
Posts: 4,523
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Great - nVidia is the best. I've found that that their OpenGL libraries are much more reliable than other cards.
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