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Old 1st December 2006, 05:18 AM   #11
AndyH
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Join Date: Oct 2004
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Default Re: Animating

If you're talking about some of the more modern animation techniques, I would agree. But simple keyframe animation on position, rotation and size would be good - and it is simple for a user ... trust me.

Bones and mesh deformation would be nice, but not essential. The 3ds4 keyframer is a good place to look for an example.
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