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#1 |
Junior Member
Member
Join Date: Mar 2004
Posts: 22
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Hello all..
Quick question here.. I'm modeling a natural-looking cliff wall in AC3D (just registered it recently.. great program!).. For some reason, there's a single row of edges that are this light blue color. I don't know why they're like that and I can't seem to figure out how to get rid of them... I'm guessing they're a flaw due to something I did wrong while modeling. If anyone knows what I'm referring to and can explain what they mean and how to fix them, that would be very appreciated! Thanks! |
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#2 |
Senior Member
Professional user
Join Date: Jun 2003
Location: Greensboro NC, USA
Posts: 337
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The Light blue (they are called "Cyan" in the documentation) indicate invalid geometry (1 or 2 verticees, vertexes??? points whatever. they can be removed by selecting the object and from the main menu bar select Object - optimize vertex and then Object - optimize surfaces. They don't show up in renders, but it does eat up some resources keeping track of them.
Have Fun Art |
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#3 | |
Junior Member
Member
Join Date: Mar 2004
Posts: 22
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Thank you! |
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