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Old 21st October 2012, 02:49 PM   #1
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Default ARM build for Linux

Would it be possible for AC3D to be recompiled for ARM so it would run on a Raspberry Pi (A $25 ARM machine that runs linux)?
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Old 22nd October 2012, 06:11 AM   #2
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Default Re: ARM build for Linux

I got a Raspberry PI and spend a weekend exploring this.

It compiles 99% but the problem is mainly the OpenGL which is actually Opengl ES on the Pi. It would be a massive job to make it work and (I concluded) entirely uneconomic.
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Old 22nd October 2012, 11:30 AM   #3
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Default Re: ARM build for Linux

Ahh, okay. For some reason I thought porting from OpenGL 2.0 to OpenGL ES 2.0 was fairly straightforward (just shader pipeline differences and re-adding matrix methods).

Thanks for looking into it!
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