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Old 27th March 2015, 06:45 PM   #11
Andy
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Default Re: Autosave

Comments can't be added but X-Plane stores text in the data tag. It could be stored in there and the X-Plane plugin would need to handle it.

Is it just the hidden status you need stored in the .ac file or locked status too?
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Old 28th March 2015, 08:51 AM   #12
captainpeter
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Default Re: Autosave

I think both would be generally useful. I just did a quick test with an animated object for x-plane.
object data before was:
Code:
anim_type=1
anim_keyframe_count=2
value0=0.000000
angle0=0.000000
value1=1.000000
angle1=0.000000
dataref=sim/flightmodel/engine/ENGN_oil_press_psi[1]
then I added two lines to check if the plugin messes with them
Code:
testhidden=1
testlocked=1
So far there are no issues. The plugin will still change the settings it put there properly and leave the lines added by myself unchanged.
As far as I can see the names for added values just can't match any of those used by the plugin.

cheers
peter
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Old 28th March 2015, 09:15 AM   #13
Andy
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Default Re: Autosave

I think it's best that the hide/lock status goes in the main AC3D file stuff. The object data is for plugins and other stuff to use.

I'll see what I can do...
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