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Old 12th May 2016, 02:30 PM   #11
tbd
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Default Re: Oblivion

Some testrenders.
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Old 13th May 2016, 09:42 PM   #12
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Default Re: Oblivion

Can't wait to see, what you do to render the thrust.
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Old 15th May 2016, 09:16 AM   #13
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Some new renders.Been working on the thrusters and some details. The new "Spherize vertices" is my new favorite plugin next to "Move towards or away" A must have in your toolbox
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Old 15th May 2016, 04:51 PM   #14
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Where can you get the 'spherize vertices' plugin ?
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Old 15th May 2016, 05:00 PM   #15
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You can download it in this thread http://www.inivis.com/forum/showthread.php?t=7026
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Old 17th May 2016, 07:16 PM   #16
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Thank you !!!
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Old 18th May 2016, 10:58 AM   #17
tbd
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Default Re: Oblivion

It looks like its the legs that will be the most difficult to do.
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Last edited by Andy; 18th May 2016 at 03:31 PM. Reason: fixed images
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Old 21st May 2016, 04:26 PM   #18
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Default Re: Oblivion

The legs was bloody difficult to model.
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Old 22nd May 2016, 03:07 AM   #19
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Did a test render. I see some things I need to change.
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Old 22nd May 2016, 11:20 AM   #20
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Getting there
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