20th January 2004, 10:30 AM | #1 |
Senior Member
Professional user
Join Date: Jun 2003
Location: British Columbia, Canada
Posts: 255
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'argv' support for plugin functions
Hi again,
I tried switching over my internals to use the 'argv' input template instead of 's' last night. The thing is, the expected input count is still being used. I tried with '1' (before I had a mashed string that I parsed internally) and 0, and each time AC3D reported that it got an unexpected number of args to my functions. I need to get this working so that object with spaces in their names can be used in csg operations. Any info is welcome, -- Jeff |
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