17th January 2021, 06:59 AM | #1 |
Member
Advanced member
Join Date: Apr 2018
Posts: 34
|
.png textures not recognized by AC3D
working on X-Plane Objects with AC3D is causing issues with showing the object if it is textured in the .png format.
.png is the main texturing format in X-plane. It is used for airplane components while .dds is used for scenery. Opening a cockpit model.obj which is textured with .pngs results in a black ac3d window with polygons showing weird disco colour lights, associated with being unable to show the actual surfaces. The only way being able to use AC3D for x-plane works is to add a lot of convertion works in the background, creating .dds files out of .pngs and back when done, and never forget to disable the .dds before you launch x-plane again. |
|
|