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#11 |
Senior Member
Professional user
Join Date: Oct 2003
Posts: 155
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Heck I've been using lightwave lately and I prefer AC3d modeling over the lightwave modeler and that's saying a lot. Sure AC3D doesn't have the million modeling tools that LW has but the gap for Useful modeling tools between ac3d and LW,maya, max is a very small one. And AC3d workflow is the best by far of them all, pretty incredible. Now zbrush is the type of app that compliments whatever your using, Ac3d is the type of app to replace what your using. :twisted:
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We got Andy and Woody. So I guess I\'ll be Bebop Lightyear. I admire the work of the greatest Modeler of them all, God. |
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#12 |
Member
Expert member
Join Date: Aug 2003
Location: toronto
Posts: 61
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Yes, I totally agree, AC3D doesn’t have variety of ready made tools but it has very solid modeling capability. And it is still growing.
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#13 |
Member
Expert member
Join Date: Dec 2003
Posts: 55
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Has anyone tried Maxon's Cinema 4D or Bodypaint 3D? I picked up the demo at the GDC/IGF last week. But I haven't had a chance yet to try it out.
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#14 | |
Senior Member
Professional user
Join Date: Oct 2003
Posts: 155
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At first I thought learning it would be cool because I could get models up quickly in ac3d and refine them in Lightwave before animating and rendering in lightwave. But I quickly grew a big dislike for the modeler and the tools so I'm just learning animation with it now. That's what happens when you truly get comfortable with AC3d's workflow. It is just so intuitive, once Andy finishes the animation system and a few other things AC3d is going to BE turning EVEN more heads than it already is. I got a lot of tips from Veterans they said just about everyone has their secret app they use on the side of the main application. So while their studio may say they use maya or max a lot of artist do work with their favorite tools export/import then tweak and use those expensive application for the one or few features they've bought them for. Not everyone does this but I just feel like it was a good idea for instance. If I had not used ac3d then I would not understand hardly anything about 3d modeling. It actually help me learn the Lightwave better, the whole time I was going along like I can do that quickier in AC3D, or ac3d it goes like this, counter clockwise and etc.
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We got Andy and Woody. So I guess I\'ll be Bebop Lightyear. I admire the work of the greatest Modeler of them all, God. |
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#15 |
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Expert member
Join Date: Dec 2003
Posts: 55
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Thanks Cowboy, that really does help. I have only been this for a short time and you explained some things that I had suspected. I wanted to check out Bodypaint 3d because I thought it was a great idea to paint directly onto the model. I doubt I will buy the program because, as you said, it is a tad expensive for a hobby.
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#16 |
Senior Member
Professional user
Join Date: Feb 2004
Location: Portland, OR
Posts: 604
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I tried the BodyPaint demo and was immediately sold on it....of course, I don't have $750 Euros laying around. So it's a case of knowing there's the ideal tool for you to use, and not being able to get to it for the price (anybody remember Max, hehehehe).
I'll have to try this gile thing; if I can get something similar to BodyPaint (painting directly onto the model in realtime, automatic, non-destructive skin graphic creation), $50 would be money well spent.
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#17 |
Junior Member
Junior member
Join Date: Apr 2004
Posts: 3
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gile[s] is good.
If you want to paint on a model like Zbrush or Bodypaint, then you should look at Tatoo. There is a free demo. <a href=http://www.terabit.nildram.co.uk/tattoo>Tatoo</a> |
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