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2nd October 2012, 07:19 AM | #1 |
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Re: Disable Sorting in the Hierarchy Window
Which functions are you using to modify objects that are causing the hierarchy to get messed up? Are they in AC3D and/or the X-Plane plugin?
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2nd October 2012, 11:39 AM | #2 |
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Re: Disable Sorting in the Hierarchy Window
From my experience, just selecting an object for any operation puts it in a different place in the list (top or bottom escapes me right now). It was most annoying when working with transparent glass, because those objects have to be at the very bottom of the heirarchy to be sure that other objects show through them.
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2nd October 2012, 07:54 PM | #3 |
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Re: Disable Sorting in the Hierarchy Window
They goto the end of the list, but only when you add faces to an existing object.
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3rd October 2012, 09:44 AM | #4 |
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Re: Disable Sorting in the Hierarchy Window
- Removing surfaces
- Boolean Operations - Merging objects
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3rd October 2012, 10:00 AM | #5 |
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Re: Disable Sorting in the Hierarchy Window
- Divide loop (even if just 1 surface is selected and divide loop can't be done). Divide loop is also removing the object name.
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3rd October 2012, 10:11 AM | #6 |
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Re: Disable Sorting in the Hierarchy Window
Copy and Paste - inserts the new object at the top of the hierarchy.
Duplicate also inserts at the top. Why not right above or below the originating object?
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3rd October 2012, 03:36 PM | #7 |
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Re: Disable Sorting in the Hierarchy Window
Snow and Stiglr's replies cover the most common problem areas. All of them are in AC3D but adversely affects the way the X-Plane Plugin exports the objects into X-Plane unless we manually resort the hierarchy. It's really a PITA when working with glass objects and hotspots.
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4th October 2012, 09:33 AM | #8 |
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Re: Disable Sorting in the Hierarchy Window
OK, had a look at this. Fixed the Merge function so that the new (combined) object now resides where the first object was.
Booleans and Divide-Loop, I can look at. Not sure what you mean by 'removing surfaces' - which specific function affects the hierarchy? Functions like Duplicate could cause problems since it is possible to select and duplicate multiple objects/surfaces/vertices from all over the entire hierarchy at once. I feel that the main menu Cut/Copy and Paste function work as they should. A better solution may be to add popup menu items on the hierarchy for Paste - i.e. 'Paste-here'? Even then, the AC3D clipboard may contain a whole hierarchy of stuff. A popup 'Duplicate' that duplicates a single object from the hierarchy might be the best way to handle duplication? |
4th October 2012, 01:02 PM | #9 |
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Re: Disable Sorting in the Hierarchy Window
Well, if we're opening up the Heriarchy Window for triage.... and I think it is necessary...
One thing I've always thought should be there, but isn't, is the ability to drag-and-drop items from wherever they are, to wherever you want them. It's *incredibly* tedious to be limited to "Move to Top" "Move to Bottom" and Nudge Up/Down. In a complex model with hundreds of objects, and the need to set up parent/child relationships, reordering the list should be much easier and more efficient.
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4th October 2012, 02:45 PM | #10 | |
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Re: Disable Sorting in the Hierarchy Window
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