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16th May 2006, 01:50 AM | #1 |
Senior Member
Professional user
Join Date: Jul 2003
Posts: 899
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You could absolutely pull all the textures into a single image --- that's the best solution, if possible. You shouldn't have to resize your geometry at all though, just need to remap your UV coordinates in the Texture Coordinate Editor.
Hope that helps. Dennis |
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