14th February 2012, 11:57 AM | #1 |
Junior Member
Member
Join Date: Feb 2012
Posts: 18
|
Importing Collada 1.4.x files result in a reseted uv-map in tce
some of the model files i have on load would show reseted uv-maps, kept attempting to test and research but nothing, although after further testing i got to realize that the common factor between all these are that they are saved in collada 1.4 format, i can open them correctly on blender/3ds/secondlife but not ac3d though.
|
14th February 2012, 01:12 PM | #2 |
Senior Member
Professional user
Join Date: Feb 2004
Location: Portland, OR
Posts: 604
|
Re: Importing Collada 1.4.x files result in a reseted uv-map in tce
I've seen this "artifact" in other types of files I was opening. In some cases they were even .ac files, but somehow the game engine they were imported to (in my case, FlightGear) had mixed up the TCE assignments.
In these cases, I found that I could still "re-align" large areas on the graphic manually, and didn't need to completely re-texture the objects in the file. I would just select the objects in object mode, go to TCE, and find the object mapped to a specific perspective, but I would have to drag the surfaces to another part of the graphic to align the map. With Collada, though, it might be a completely different story. At worst, though, the TCE makes very quick work of texturing, unlike other 3D programs.
__________________
Flight Sim Project Contributor My Gaming Rig: i5 2500K Quad-Core CPU at 3.3GHz MSI P67A-C43 mobo 4GB of PC12800 DDR3 memory Windows 7 1GB Galaxy GeForce GTX550 Ti video card GeForce 270.61 drivers (4/2011) Cougar joystick/throttle combo CH Pedals |
15th February 2012, 10:13 AM | #3 |
Junior Member
Member
Join Date: Feb 2012
Posts: 18
|
Re: Importing Collada 1.4.x files result in a reseted uv-map in tce
well those files are still opened on blender / 3d max without resetting and yes their uv-map might seem scattered but still nothing overlapping , mind u tce by default overlaps textures and live happy with it so i'm thinking its the uv-map load function that has to be reviewed.
|
15th February 2012, 12:41 PM | #4 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
|
Re: Importing Collada 1.4.x files result in a reseted uv-map in tce
send me what you have and I'll take a look tomorrow.
|
16th February 2012, 07:06 AM | #5 |
Junior Member
Member
Join Date: Feb 2012
Posts: 18
|
Re: Importing Collada 1.4.x files result in a reseted uv-map in tce
done, thanks andy
|
21st February 2012, 07:08 AM | #6 |
Junior Member
Member
Join Date: Feb 2012
Posts: 18
|
Re: Importing Collada 1.4.x files result in a reseted uv-map in tce
been 5 days, any news ?
|
21st February 2012, 08:34 AM | #7 |
Administrator
Professional user
Join Date: Jun 2003
Posts: 4,565
|
Re: Importing Collada 1.4.x files result in a reseted uv-map in tce
I think I replied to you asking for some texture files (so I can see what's going wrong). If you did send them, please could you resend them - I don't see them in my email.
|
24th February 2012, 03:00 AM | #8 |
Junior Member
Member
Join Date: Feb 2012
Posts: 18
|
Re: Importing Collada 1.4.x files result in a reseted uv-map in tce
did send em yesterday , just thought i'd update here as well
|
|
|