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Old 24th February 2010, 04:17 PM   #1
wegnif
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Default Bevel Object From Plugin

I would like to bevel an object from inside a plugin, similar to the Surfaces->Bevel dialog, but I don't see any function to do this.

Any hints?

Thanks,
Bill
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Old 24th February 2010, 06:06 PM   #2
Andy
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Default Re: Bevel Object From Plugin

start ac3d with -debug and watch the ouput when you execute a command from the menu. Then you can use the same command name in tcl_command("ac3d ....
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Old 25th February 2010, 10:10 AM   #3
wegnif
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Default Re: Bevel Object From Plugin

Andy,

Thank you, this was an interesting feature of AC3D of which I was not aware.

For future reference, there are two 'prefs' variables which control bevelling, "prefs_bevel_indent" and "prefs_bevel_out". Before calling the Tcl command "surface_bevel", you should set those two variables using Tcl commands.

Is there any way to set variables using the C API? I tried both prefs_append_prefspec and ac_create_and_link_pref, and neither changed the current value of the variable, probably because it already exists.

Regards,
Bill
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Old 25th February 2010, 02:09 PM   #4
Andy
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Default Re: Bevel Object From Plugin

tcl_command("set prefs_bevel_indent 1.0");

should work. There are probably other ways of updating the prefs but I can't check at the moment.
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