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Old 13th October 2006, 12:49 AM   #1
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Default Import window rotation?

This should be easy> When I import a model, why does it not come in as what the window calls for...In other words should be "top" but it's "front"...front comes in side..? Hope that makes sense..
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Old 13th October 2006, 11:27 AM   #2
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Default Re: Import window rotation?

actually that does make sense. I have experinced that with ac3d. My guess is that you created your model in a different veiwport. say like you created the front of the model in the top veiw it will always show up in the front veiw.
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